Properties
_constant
_constant: number = 0
Optional
_domain
_domain?: [number, number]
Optional
_func
_func?: ((d: string | number) => number)
Type declaration
-
- (d: string | number): number
-
Returns number
_range
_range: [number, number] | Uint8Array
Optional
_scale
_scale?: ((p: string | number) => number)
Type declaration
-
- (p: string | number): number
-
Returns number
_texture_buffer
_texture_buffer: Float32Array | Uint8Array = null
_textures
_textures: Record<string, Texture2D> = {}
current_encoding
current_encoding: DefaultChannel = null
default_constant
default_constant: number = 0
default_range
default_range: [number, number] = ...
field
field: string = 'y'