Hierarchy

  • TextureSet

Constructors

Properties

_color_position: number
_color_texture?: Texture2D
_one_d_position: number
_one_d_texture?: Texture2D
id_locs: Record<string, number> = {}
offsets: Record<string, number> = {}
regl: Regl
texture_size: number
texture_widths: number

Accessors

Methods

  • Parameters

    • id: string
    • value: Uint8Array

    Returns void

  • Parameters

    • id: string
    • value: Float32Array | Uint8Array | number[]

    Returns void

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